THE IDEA BACKGROUND TO IDEA OVERVIEW stanza home

BACKGROUND to this idea.

In light of The 50th anniversary of the DNA discovery by Watson and Crick genetic information is an area of science which is of great public intertest and topicality. This aim of this project is to produce online 3d working models using real information and to explore the use of this information in creating a real responsive 3d environment..

The documentation will be provided in the form of :-

- Online works which can also be viewed by an online audience.
- 3 d models that I will have made.
- Photograph and sounds.
- I will be documenting the meetings and discussions and also flag other avenues to research that may come from these meetings. So in essence this will be like an online diary.
- The forum will allow my open audience to feed back into the project and fuel the debate.

Evaluation will play a continous role within the project. The nature of evaluation will necessarily be summative and formative, in that my primary aim is to explore all the possibilities to find how best to exploit the technologies from each of the disciplines involved: science, art and architecture. The online diary will constitute one avenue of this continuous evaluation in that (a) meetings will be sumarised, opinions cited and consequential action will be planned and (b) progress will be logged.

As all work and progress will be published online, abundant evidence for evaluation is readily available to an open audience: the Forum will provide an opportunity for their feedback on the quality and direction of the project while also providing evidence for quantitative evaluation.

My personal objectives for this project, against which all evidence will be evaluated are:

- Distinction of creativity and of co -authorship.
- The technology will work.
- The dissemination of the information will be generous ie, all online open source.
- The user is the content and content is articulated by the user.(long term)
- Navigable structures combined automative and generative systems
- The work produced must be affecting as well as effecting.

In addition, my criteria for success includes that we shall produce a real small model which is responsive to my data. This piece will be somewhere between a sculpture and an architecture. Ultimately this project will lead to a formative evaluation as to whether and how to go about the development of this project into full lifescale. The final report will also be presented online and additionally I intend for information to be shared via exhibition, performance and conference presentation. (I currently use all these methods in exposing my art projects - )


I became intertested in the human genome project in Spain 2000, during my residency there as part of the "Cell Culture" .This was a six week invitation, with a group of international artists. The brief was to explore the relationship between art and science, and to this end I explored a variety of research projects based in San Sebastian. During the residency I was introduced to various aspects of genetic research by experts in the field including Lori Andrews. Since then I have developed an number of online specific artworks around this theme. (see--www.genomixer.com). Some funding for the some research and development has been supplied by Future Physical London, and the Digital Arts Lab, Holon. My work involves making sonic and visual mappings based on data I receive, using generative emergent code to make visualisations and artworks. So the genomixer artworks are online audio visual generative experiences based on DNA data.

These artworks involve many facets of new digital creativity.

The work.

--Uses movement, sound, text and image
--crosses borders between artistic, technological and scientific sectors
--involves co-authored or inter authored creation processes from other specialists
--can be used in a number of forms / formats - and web, gallery and CD-Rom
--pieces for the web can be based in telematics (can be adapted for this)
--allows the engagement of the public/audience as a creative user.


I have been working as an artist for twenty years and for the last eight years I have published all of my audio visual works online through a series of individual projects. Most of these online projects have been invited for exhibition in digital festivals around the world, and in the last three years these works have won 5 first prizes (most recently Senef Grand Prix, Korea 2002). Please see CV for comprehensive list of url’s, exhibitions, performances and conference presentations.